Neverwinter - Jewel of the North
Cryptic Studios
For this release, I curated and streamlined the wealth of existing content in the game to build a new user experience and leveling flow that made significant improvements to player retention and engagement with core mechanics. I also collaborated with the UX team to develop the Adventure system as a better way to present goals to the player and guide them naturally through content.
Role: Content Designer
Contributions: Quest design, dynamic event design, AI design, tutorialization