Neverwinter - Jewel of the North

Cryptic Studios

For this release, I curated and streamlined the wealth of existing content in the game to build a new user experience and leveling flow that made significant improvements to player retention and engagement with core mechanics. I also collaborated with the UX team to develop the Adventure system as a better way to present goals to the player and guide them naturally through content.

Role: Content Designer

Contributions: Quest design, dynamic event design, AI design, tutorialization

Leveling Experience Developer Blog

Adventure System Developer Blog

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Neverwinter - Dragonbone Vale

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Neverwinter - Avernus