Neverwinter - Avernus

Cryptic Studios

In the Avernus source material, what stood out to me most were the vehicles, infernal war machines. I worked with the systems team and built the zone to support and showcase our interpretation with jumps, races and an open desert area larger than we had built before to support the increased speed of travel.

Role: Content Designer

Contributions: Level design, quest design, dynamic event design

Adventure Zone Developer Blog

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Neverwinter - Jewel of the North

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Neverwinter - Infernal Descent